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Masterpiece or Mistake
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Devlog#9- weeks 10-11
March 26, 2025
by
Lyam with a Y
I completed the goals i set for myself since my last devlog: finish the museum maze level- with the help of a suggestion from one of my profs; to use a top down view of a maze for reference trigger ev...
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Devlog#8- weeks 9-10
March 19, 2025
by
Lyam with a Y
For this week, I finalized the post process for my game. On top of the CRT filter, chromatic aberration, and the dirt mask thats visible when the viewer is close to luminance, I added a fisheye lens t...
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Devlog#7- weeks 7-8
March 12, 2025
by
Lyam with a Y
With the help of my VFX class, I was tasked to create vfx for my game, whether its with niagara or a post process fx. I always liked how the old found footage filter of the short horror game september...
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Devlog#6- weeks 6-8
March 05, 2025
by
Lyam with a Y
I made lots of progress in the past few weeks. I completed every mechanic I want to implement for my game; I got the highlight and description for the paintings, the randomly roaming collector enemy n...
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Devlog#4- weeks 5-6
February 12, 2025
by
Lyam with a Y
I was sent and found myself some tutorials on how to implement procedural content generation for my game. The most simple way to do this is to create a blank blueprint actor for what specifically I wa...
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Devlog#3- weeks 4-5
February 05, 2025
by
Lyam with a Y
after a week of frustrating trial and error, the main escape method of my game is finally complete and successful. I mostly followed a series of tutorials from youtuber "Anthony Quinn". The series of...
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Devlog#2 weeks 3-4
January 29, 2025
by
Lyam with a Y
For this week, my main focus is adding a dialogue for my game. I first tested this with the collector NPC. I initially ran into a problem where the dialogue does not loop and only plays once, thankful...
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Devlog#1- weeks 2-3
January 22, 2025
by
Lyam with a Y
I scrapped the original idea I had for my capstone game, which was 'Bone to Pick', a visual novel that teaches the player anatomy. Over the holiday break I was thinking of backup games to make just in...
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